PROJECT_NAME = template_stemapp # VERSION_MAJOR, VERSION_MINOR, and VERSION_TWEAK are available as preprocessor macros for all source files in the project VERSION_MAJOR = 2 VERSION_MINOR = 0 VERSION_TWEAK = 1 PROJECT_VERSION = ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_TWEAK} EXECUTABLE_TARGETS = unittest APPLICATION_TARGETS = mainapp # TARGET_NAME_${target} required for each target of any type; HUMAN_READABLE_TARGET_NAME_${target} required for each application target. Default values for TARGET_NAME_* shown below. #TARGET_NAME_library = libstem_${PROJECT_NAME} #TARGET_NAME_unittest = ${PROJECT_NAME}_unittest #TARGET_NAME_testharness = ${PROJECT_NAME}_testharness #TARGET_NAME_mainapp = ${PROJECT_NAME} HUMAN_READABLE_TARGET_NAME_mainapp = Stem\ Template # Patterns: PLATFORMS, PLATFORMS_${target} PLATFORMS_mainapp = macosx iphonesimulator iphoneos linux windows android # Patterns: CCFLAGS, CCFLAGS_${target}, CCFLAGS_${configuration}, CCFLAGS_${platform}, CCFLAGS_${target}_${configuration}, CCFLAGS_${target}_${platform}, CCFLAGS_${configuration}_${platform}, CCFLAGS_${target}_${configuration}_${platform} CCFLAGS = # Patterns: LINKFLAGS, LINKFLAGS_${target}, LINKFLAGS_${configuration}, LINKFLAGS_${platform}, LINKFLAGS_${target}_${configuration}, LINKFLAGS_${target}_${platform}, LINKFLAGS_${configuration}_${platform} LINKFLAGS = # STEM_LIBRARY_DEPENDENCIES is specified as ${PROJECT_NAME}/${PROJECT_VERSION} for each stem library to be linked when building # Patterns: STEM_LIBRARY_DEPENDENCIES, STEM_LIBRARY_DEPENDENCIES_${target}, STEM_LIBRARY_DEPENDENCIES_${platform}, STEM_LIBRARY_DEPENDENCIES_${target}_${platform} STEM_LIBRARY_DEPENDENCIES_mainapp = \ gamemath/latest \ renderer/latest \ shell/latest STEM_LIBRARY_DEPENDENCIES_mainapp_macosx = nsopenglshell/latest STEM_LIBRARY_DEPENDENCIES_mainapp_iphonesimulator = eaglshell/latest STEM_LIBRARY_DEPENDENCIES_mainapp_iphoneos = eaglshell/latest STEM_LIBRARY_DEPENDENCIES_mainapp_windows = wglshell/latest STEM_LIBRARY_DEPENDENCIES_mainapp_linux = glxshell/latest STEM_LIBRARY_DEPENDENCIES_mainapp_android = eglshell/latest STEM_LIBRARY_DEPENDENCIES_unittest = unittest/latest # THIRDPARTY_LIBRARY_DEPENDENCIES is specified as ${PROJECT_NAME}/${PROJECT_VERSION} for each thirdparty library to be linked when building # Patterns: THIRDPARTY_LIBRARY_DEPENDENCIES, THIRDPARTY_LIBRARY_DEPENDENCIES_${target}, THIRDPARTY_LIBRARY_DEPENDENCIES_${platform}, THIRDPARTY_LIBRARY_DEPENDENCIES_${target}_${platform} THIRDPARTY_LIBRARY_DEPENDENCIES_mainapp = # Additional build prerequisites per target # Patterns: PREREQS, PREREQS_${target} PREREQS = SOURCES_mainapp = \ source/${PROJECT_NAME}/main.c # Executable targets named "unittest" should usually specify only SOURCES_unittest_suites, which must contain only test suite files. # If files other than test suites are required, specify SOURCES_unittest. SOURCES_unittest_suites = \ source/unittest/FailTest.c # Patterns: RESOURCES, RESOURCES_${target}, RESOURCES_${platform}, RESOURCES_${target}_${platform} RESOURCES_mainapp_macosx = \ resources/Icon.icns RESOURCES_mainapp_iphoneos = \ resources/Icon-72.png \ resources/Icon-72@2x.png \ resources/Icon.png \ resources/Icon@2x.png RESOURCES_mainapp_iphonesimulator = ${RESOURCES_mainapp_iphoneos} # Patterns: LINKFILES, LINKFILES_${target}, LINKFILES_${platform}, LINKFILES_${target}_${platform} LINKFILES_mainapp_windows_i386 = \ build/intermediate/icon_win32.coff LINKFILES_mainapp_windows_x86_64 = \ build/intermediate/icon_win64.coff STEM_JAR_DEPENDENCIES_mainapp = \ eglshell/latest GENERATE_ANDROID_PACKAGE_NAME_mainapp = com.ludobloom.${PROJECT_NAME} GENERATE_ANDROID_CLASS_NAME_mainapp = ${PROJECT_NAME}MainActivity USE_DEFAULT_ICONS_mainapp = true # Pattern: PLIST_FILE_${target}_${platform} (required for application targets on macosx, iphoneos, and iphonesimulator) PLIST_FILE_mainapp_macosx = resources/Info_mainapp_macosx.plist PLIST_FILE_mainapp_iphonesimulator = resources/Info_mainapp_iphone.plist PLIST_FILE_mainapp_iphoneos = resources/Info_mainapp_iphone.plist # Postamble to invoke stemconfig makefile. Do not modify. UNAME = ${shell uname} ifeq (${UNAME},Linux) STEM_SHARED_DIR ?= /usr/local/stem else ifeq (${UNAME},Darwin) STEM_SHARED_DIR ?= /usr/local/stem else STEM_SHARED_DIR ?= C:/stem endif include ${STEM_SHARED_DIR}/Makefile.global