[align=center][color=!shortcuts][insert=menu_location:mesh.pivot_anchor_cross_product] [/color][align=left] Sets the [link=pivot_anchor]pivot[/link] direction to the cross product of the current pivot and anchor directions. This causes the pivot to point in a direction perpendicular to the plane formed by the two direction vectors. If the two directions are exactly parallel, the operation will still succeed and choose a perpendicular direction, but the chosen direction will be arbitrary since no definite cross product exists for parallel vectors.