Exports an image file containing a render of the scene from its current camera angle. Several parameters can be customized: [list] [*]Width and Height: Determines pixel resolution of the exported image. Viewing angle is tied to height. The [nobr]Sync Ratio[/nobr] checkbox will keep width and height values to the same aspect ratio when one is modified. The [nobr]Match View[/nobr] button will set the size to what's currently seen in the main view. [*]Offset: Adjusts the centering of the image without moving the camera, by changing its vanishing point. Sliders can be used to adjust horizontally, vertically, or both at once. Control-clicking a slider resets it to zero. [*]Zoom: Scales the image without moving the camera. Control-clicking a slider resets it to zero. Note that the Reset and Fit buttons affect both zoom and offset. The Fit button will scale and offset the image to tightly fit the entire model within the exported view area. Note that geometry very close to or behind the camera may cause the Fit button to zoom out by an extreme amount. [*]Multisample: Determines the anti-aliasing level to be applied to the exported image. The range of available values in this menu is dependent upon your GPU's capabilities. The Off setting will export the image with no anti-aliasing; larger numbers will apply increasing amounts of smoothing. The Preview checkbox determines whether multisample will be applied to the live preview image, which may impact performance if checked. [*]Clear Color: The solid color to use as the background of the image. The alpha value can be adjusted if translucency or transparency is desired. Exported images use non-premultiplied alpha. [*]Show all hidden items: If checked, the hidden status of geometry is ignored, and everything is made visible when exported. If unchecked, hidden status is respected, and hidden items will remain invisible on export. The status of this checkbox affects the behavior of the Fit button. [*]Turntable Animation: If checked, multiple images will be exported from a set of camera angles completing a full rotation around the Y axis. Images will be named with a "_frame####" suffix, where #### is a 4-digit frame number. Exporting a large number of animation frames may take some time. [*]Frame count: Total number of frames to export in turntable animation. Camera rotation is interpolated linearly over the length of the animation, so a larger frame count will rotate the camera by a smaller amount per frame. [/list] The preview panel in the upper right of the image export settings window shows the image as it will be rendered. You can zoom in on the image by holding Alt and using the mouse scroll wheel, and pan around (if zoomed) by dragging with the left or middle mouse button. When previewing a turntable animation, different frames can be viewed with the controls below the preview panel. Note that frames can be selected from 0 up to the specified frame count, but only 0 through (frame count - 1) will be exported. The rightmost position on the slider shows a frame identical to frame 0.