If editable text is selected, Clear deletes the selected characters. Otherwise, if an item in the document is selected, the selection will be deleted. The way in which it is deleted depends on the selection mode: [list] [*]In [link=select_mode_vertex]Vertex select mode[/link], all selected vertices will be deleted. For any faces associated with those vertices, all applicable face corners will also be deleted. If a face has fewer than 3 vertices remaining, the entire face will be deleted. [*]In [link=select_mode_face]Face select mode[/link], all selected faces will be deleted. If deleting a face leaves a vertex with no remaining associated faces, that vertex will be considered [i]orphaned[/i], and will also be deleted. If the [!keybind]Ctrl key is held, orphaned vertices will not be deleted. [*]In [link=select_mode_edge]Edge select mode[/link], all selected edges will be dissolved. If a dissolved edge belongs to a pair of two faces, those faces will be joined together into a single face. Face corner attributes are averaged at the points where they are merged. If a deleted edge does not join with another face, it will be removed from the face. If this results in a face with fewer than 3 vertices, the face is also deleted. If the [!keybind]Ctrl key is held, any vertices orphaned by this process will not be deleted. Results may be unexpected if too many edges are selected for an unambiguous dissolve operation to be possible. [*]In [link=select_mode_face_corner]Face Corner select mode[/link], all selected face corners will be deleted. If this results in a face having fewer than 3 vertices, that face will be deleted. If this results in a vertex that belongs to no faces, that vertex is orphaned and will also be deleted. If the [!keybind]Ctrl key is held, orphaned vertices will not be deleted. [*]On the [link=screen_pose_editor]Pose Editor screen[/link], all selected pose bones will be deleted, returning their offset, rotation, and scale to the default for the armature. [*]On the [link=screen_scene_editor]Scene Editor screen[/link], all selected mesh instances will be deleted. Associated mesh references in the document will not be deleted even if no other mesh instance in the scene references them. test a [/list-]