/* Copyright (c) 2023 Alex Diener This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Alex Diener alex@ludobloom.com */ #ifndef __TileZoneMap_H__ #define __TileZoneMap_H__ #include "serialization/DeserializationContext.h" #include "serialization/SerializationContext.h" #include "tileset/TilesetEditData.h" #include "tileset/TileMapEditData.h" typedef uint32_t TileZoneMapID; #define TILE_ZONE_MAP_FORMAT_TYPE "tile_zone_map" #define TILE_ZONE_MAP_FORMAT_VERSION 0 #define TILE_ZONE_MAP_ROOM_COUNT_MAX 8196 typedef struct TileZoneRoom { TileMapID tileMapID; Vector2i offset; Vector2u size; int zoneLayer; // Altitude int sublayer; // Nesting on same altitude } TileZoneRoom; typedef struct TileZoneMap { TileZoneMapID identifier; char * name; unsigned int roomCount; TileZoneRoom * rooms; DataHashTable * metadata; DataValueSchema * zoneSchemaInUse; } TileZoneMap; TileZoneMap * TileZoneMap_create(TileZoneMapID identifier, const char * name, TilesetEditData * tileset, unsigned int roomCount, TileZoneRoom * rooms); TileZoneMap * TileZoneMap_copy(TileZoneMap * zoneMap); void TileZoneMap_dispose(TileZoneMap * zoneMap); void TileZoneMap_serializeMinimal(TileZoneMap * zoneMap, compat_type(SerializationContext *) serializationContext); void TileZoneMap_serialize(TileZoneMap * zoneMap, compat_type(SerializationContext *) serializationContext); TileZoneMap * TileZoneMap_deserializeMinimal(compat_type(DeserializationContext *) deserializationContext, uint16_t formatVersion); TileZoneMap * TileZoneMap_deserialize(compat_type(DeserializationContext *) deserializationContext); void TileZoneMap_addRoom(TileZoneMap * zoneMap, TileZoneRoom room); void TileZoneMap_insertRoom(TileZoneMap * zoneMap, unsigned int roomIndex, TileZoneRoom room); void TileZoneMap_removeRoomAtIndex(TileZoneMap * zoneMap, unsigned int roomIndex); void TileZoneMap_reorderRoom(TileZoneMap * zoneMap, unsigned int fromRoomIndex, unsigned int toRoomIndex); TileZoneRoom * TileZoneMap_getRoomWithTileMapID(TileZoneMap * zoneMap, TileMapID tileMapID, unsigned int * outRoomIndex); TileZoneRoom * TileZoneMap_getRoomAtPosition(TileZoneMap * zoneMap, int zoneLayer, int sublayer, Vector2i layerPosition, unsigned int * outRoomIndex); TileZoneRoom TileZoneMap_roomForTileMap(TileZoneMap * zoneMap, TileMapEditData * tileMap); TileZoneRoom TileZoneRoom_copy(TileZoneRoom * room); #endif