#ifndef __TARGET_H__ #define __TARGET_H__ const char * Target_getName(); void Target_init(int argc, char ** argv); void Target_draw(); void Target_keyDown(int charCode, int keyCode); void Target_keyUp(int charCode, int keyCode); void Target_mouseDown(int buttonNumber, float x, float y); void Target_mouseUp(int buttonNumber, float x, float y); void Target_mouseMoved(float x, float y); void Target_mouseDragged(int buttonMask, float x, float y); void Target_resized(int newWidth, int newHeight); #endif