#include "collision/CollisionCircle.h" #include "collision/CollisionShared.h" #include "unittest/TestSuite.h" static void verifyInit(int line, CollisionCircle * circle, void * owner, CollisionObject_collisionCallback collisionCallback, CollisionObject_overlapCallback overlapCallback, Vector2x position, fixed16_16 radius) { TestCase_assert(circle != NULL, "Expected non-NULL but got NULL (line %d)", line); TestCase_assert(circle->vtable->dispose == CollisionCircle_dispose, "Expected %p but got %p (line %d)", CollisionCircle_dispose, circle->vtable->dispose, line); TestCase_assert(circle->owner == owner, "Expected %p but got %p (line %d)", owner, circle->owner, line); TestCase_assert(circle->collisionCallback == collisionCallback, "Expected %p but got %p (line %d)", collisionCallback, circle->collisionCallback, line); TestCase_assert(circle->overlapCallback == overlapCallback, "Expected %p but got %p (line %d)", overlapCallback, circle->overlapCallback, line); TestCase_assert(circle->vtable->interpolate == CollisionCircle_interpolate, "Expected %p but got %p (line %d)", CollisionCircle_interpolate, circle->vtable->interpolate, line); TestCase_assert(circle->vtable->isStationary == CollisionCircle_isStationary, "Expected %p but got %p (line %d)", CollisionCircle_isStationary, circle->vtable->isStationary, line); TestCase_assert(circle->vtable->getCollisionBounds == CollisionCircle_getCollisionBounds, "Expected %p but got %p (line %d)", CollisionCircle_getCollisionBounds, circle->vtable->getCollisionBounds, line); TestCase_assert(circle->position.x == position.x, "Expected 0x%05X but got 0x%05X (line %d)", position.x, circle->position.x, line); TestCase_assert(circle->position.y == position.y, "Expected 0x%05X but got 0x%05X (line %d)", position.y, circle->position.y, line); TestCase_assert(circle->lastPosition.x == position.x, "Expected 0x%05X but got 0x%05X (line %d)", position.x, circle->lastPosition.x, line); TestCase_assert(circle->lastPosition.y == position.y, "Expected 0x%05X but got 0x%05X (line %d)", position.y, circle->lastPosition.y, line); TestCase_assert(circle->radius == radius, "Expected 0x%05X but got 0x%05X (line %d)", radius, circle->radius, line); } static void testInit() { CollisionCircle circle, * circlePtr; memset(&circle, 0x00, sizeof(circle)); stemobject_assign_vtable(circle, CollisionCircle); CollisionCircle_init(&circle, NULL, NULL, NULL, VECTOR2x_ZERO, 0x00000); verifyInit(__LINE__, &circle, NULL, NULL, NULL, VECTOR2x_ZERO, 0x00000); CollisionCircle_dispose(&circle); memset(&circle, 0xFF, sizeof(circle)); stemobject_assign_vtable(circle, CollisionCircle); CollisionCircle_init(&circle, NULL, NULL, NULL, VECTOR2x_ZERO, 0x00000); verifyInit(__LINE__, &circle, NULL, NULL, NULL, VECTOR2x_ZERO, 0x00000); CollisionCircle_dispose(&circle); memset(&circle, 0x00, sizeof(circle)); stemobject_assign_vtable(circle, CollisionCircle); CollisionCircle_init(&circle, (void *) 0x1234, (CollisionObject_collisionCallback) 0x2345, (CollisionObject_overlapCallback) 0x6789, VECTOR2x(0x10000, 0x20000), 0x30000); verifyInit(__LINE__, &circle, (void *) 0x1234, (CollisionObject_collisionCallback) 0x2345, (CollisionObject_overlapCallback) 0x6789, VECTOR2x(0x10000, 0x20000), 0x30000); CollisionCircle_dispose(&circle); circlePtr = CollisionCircle_create(NULL, NULL, NULL, VECTOR2x_ZERO, 0x00000); verifyInit(__LINE__, circlePtr, NULL, NULL, NULL, VECTOR2x_ZERO, 0x00000); CollisionCircle_dispose(circlePtr); circlePtr = CollisionCircle_create((void *) 0x1234, (CollisionObject_collisionCallback) 0x2345, (CollisionObject_overlapCallback) 0x6789, VECTOR2x(0x10000, 0x20000), 0x30000); verifyInit(__LINE__, circlePtr, (void *) 0x1234, (CollisionObject_collisionCallback) 0x2345, (CollisionObject_overlapCallback) 0x6789, VECTOR2x(0x10000, 0x20000), 0x30000); CollisionCircle_dispose(circlePtr); } static void testUpdatePosition() { CollisionCircle * circle; circle = CollisionCircle_create(NULL, NULL, NULL, VECTOR2x(0x10000, 0x20000), 0x00000); TestCase_assert(circle->position.x == 0x10000, "Expected 0x10000 but got 0x%05X", circle->position.x); TestCase_assert(circle->position.y == 0x20000, "Expected 0x20000 but got 0x%05X", circle->position.y); TestCase_assert(circle->lastPosition.x == 0x10000, "Expected 0x10000 but got 0x%05X", circle->lastPosition.x); TestCase_assert(circle->lastPosition.y == 0x20000, "Expected 0x20000 but got 0x%05X", circle->lastPosition.y); CollisionCircle_updatePosition(circle, VECTOR2x(0x00000, 0x00000)); TestCase_assert(circle->position.x == 0x00000, "Expected 0x00000 but got 0x%05X", circle->position.x); TestCase_assert(circle->position.y == 0x00000, "Expected 0x00000 but got 0x%05X", circle->position.y); TestCase_assert(circle->lastPosition.x == 0x10000, "Expected 0x10000 but got 0x%05X", circle->lastPosition.x); TestCase_assert(circle->lastPosition.y == 0x20000, "Expected 0x20000 but got 0x%05X", circle->lastPosition.y); CollisionCircle_updatePosition(circle, VECTOR2x(0x08000, 0x0C000)); TestCase_assert(circle->position.x == 0x08000, "Expected 0x08000 but got 0x%05X", circle->position.x); TestCase_assert(circle->position.y == 0x0C000, "Expected 0x0C000 but got 0x%05X", circle->position.y); TestCase_assert(circle->lastPosition.x == 0x00000, "Expected 0x00000 but got 0x%05X", circle->lastPosition.x); TestCase_assert(circle->lastPosition.y == 0x00000, "Expected 0x00000 but got 0x%05X", circle->lastPosition.y); CollisionCircle_dispose(circle); } static void testInterpolate() { CollisionCircle * circle; circle = CollisionCircle_create(NULL, NULL, NULL, VECTOR2x(0x00000, 0x00000), 0x00000); CollisionCircle_updatePosition(circle, VECTOR2x(0x10000, 0x10000)); CollisionCircle_interpolate(circle, 0x08000); TestCase_assert(circle->lastPosition.x == 0x08000, "Expected 0x08000 but got 0x%05X", circle->lastPosition.x); TestCase_assert(circle->lastPosition.y == 0x08000, "Expected 0x08000 but got 0x%05X", circle->lastPosition.y); TestCase_assert(circle->position.x == 0x10000, "Expected 0x10000 but got 0x%05X", circle->position.x); TestCase_assert(circle->position.y == 0x10000, "Expected 0x10000 but got 0x%05X", circle->position.y); CollisionCircle_updatePosition(circle, VECTOR2x(0x20000, 0x30000)); CollisionCircle_interpolate(circle, 0x04000); TestCase_assert(circle->lastPosition.x == 0x14000, "Expected 0x14000 but got 0x%05X", circle->lastPosition.x); TestCase_assert(circle->lastPosition.y == 0x18000, "Expected 0x18000 but got 0x%05X", circle->lastPosition.y); TestCase_assert(circle->position.x == 0x20000, "Expected 0x20000 but got 0x%05X", circle->position.x); TestCase_assert(circle->position.y == 0x30000, "Expected 0x30000 but got 0x%05X", circle->position.y); CollisionCircle_dispose(circle); } static void testIsStationary() { CollisionCircle * circle; bool result; circle = CollisionCircle_create(NULL, NULL, NULL, VECTOR2x(0x00000, 0x00000), 0x10000); result = CollisionCircle_isStationary(circle); TestCase_assert(result, "Expected true but got false"); CollisionCircle_updatePosition(circle, VECTOR2x(0x10000, 0x10000)); result = CollisionCircle_isStationary(circle); TestCase_assert(!result, "Expected false but got true"); CollisionCircle_updatePosition(circle, VECTOR2x(0x10000, 0x10000)); result = CollisionCircle_isStationary(circle); TestCase_assert(result, "Expected true but got false"); CollisionCircle_dispose(circle); } static void testGetCollisionBounds() { CollisionCircle * circle; Box6x bounds; circle = CollisionCircle_create(NULL, NULL, NULL, VECTOR2x_ZERO, 0x10000); bounds = CollisionCircle_getCollisionBounds(circle); TestCase_assert(bounds.xMin == -0x10000 && bounds.xMax == 0x10000 && bounds.yMin == -0x10000 && bounds.yMax == 0x10000 && bounds.zMin == 0x00000 && bounds.zMax == 0x10000, "Expected {0xFFFF0000, 0x10000, 0xFFFF0000, 0x10000, 0x00000, 0x10000} but got {0x%05X, 0x%05X, 0x%05X, 0x%05X, 0x%05X, 0x%05X}", bounds.xMin, bounds.xMax, bounds.yMin, bounds.yMax, bounds.zMin, bounds.zMax); CollisionCircle_updatePosition(circle, VECTOR2x(0x10000, 0x10000)); bounds = CollisionCircle_getCollisionBounds(circle); TestCase_assert(bounds.xMin == -0x10000 && bounds.xMax == 0x20000 && bounds.yMin == -0x10000 && bounds.yMax == 0x20000 && bounds.zMin == 0x00000 && bounds.zMax == 0x10000, "Expected {0xFFFF0000, 0x20000, 0xFFFF0000, 0x20000, 0x00000, 0x10000} but got {0x%05X, 0x%05X, 0x%05X, 0x%05X, 0x%05X, 0x%05X}", bounds.xMin, bounds.xMax, bounds.yMin, bounds.yMax, bounds.zMin, bounds.zMax); CollisionCircle_updatePosition(circle, VECTOR2x(-0x10000, -0x10000)); bounds = CollisionCircle_getCollisionBounds(circle); TestCase_assert(bounds.xMin == -0x20000 && bounds.xMax == 0x20000 && bounds.yMin == -0x20000 && bounds.yMax == 0x20000 && bounds.zMin == 0x00000 && bounds.zMax == 0x10000, "Expected {0xFFFE0000, 0x20000, 0xFFFE0000, 0x20000, 0x00000, 0x10000} but got {0x%05X, 0x%05X, 0x%05X, 0x%05X, 0x%05X, 0x%05X}", bounds.xMin, bounds.xMax, bounds.yMin, bounds.yMax, bounds.zMin, bounds.zMax); circle->radius = 0x08000; bounds = CollisionCircle_getCollisionBounds(circle); TestCase_assert(bounds.xMin == -0x18000 && bounds.xMax == 0x18000 && bounds.yMin == -0x18000 && bounds.yMax == 0x18000 && bounds.zMin == 0x00000 && bounds.zMax == 0x10000, "Expected {0xFFFE8000, 0x18000, 0xFFFE8000, 0x18000, 0x00000, 0x10000} but got {0x%05X, 0x%05X, 0x%05X, 0x%05X, 0x%05X, 0x%05X}", bounds.xMin, bounds.xMax, bounds.yMin, bounds.yMax, bounds.zMin, bounds.zMax); CollisionCircle_dispose(circle); } TEST_SUITE(CollisionCircleTest, testInit, testUpdatePosition, testInterpolate, testIsStationary, testGetCollisionBounds)