/* Copyright (c) 2015 Alex Diener This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Alex Diener alex@ludobloom.com */ #ifndef __SharedEvents_H__ #define __SharedEvents_H__ #ifdef __cplusplus extern "C" { #endif #define EVENT_KEY_DOWN "key_down" #define EVENT_KEY_UP "key_up" #define EVENT_KEY_MODIFIERS_CHANGED "key_modifiers_changed" #define EVENT_MOUSE_DOWN "mouse_down" #define EVENT_MOUSE_UP "mouse_up" #define EVENT_MOUSE_MOVED "mouse_moved" #define EVENT_MOUSE_DRAGGED "mouse_dragged" #define EVENT_MOUSE_SCROLL_WHEEL "scroll_wheel" #define EVENT_RESIZED "resized" #define EVENT_BACKGROUNDED "backgrounded" #define EVENT_FOREGROUNDED "foregrounded" #define EVENT_FULLSCREENED "fullscreened" #define EVENT_WINDOWED "windowed" #define EVENT_DRAW "draw" #define EVENT_CONFIRM_QUIT "confirm_quit" #include "gamemath/Vector2f.h" struct keyEvent { unsigned int charCode; unsigned int keyCode; unsigned int modifiers; bool isRepeat; }; struct mouseEvent { unsigned int button; // Number for down/up, mask for dragged, undefined for moved Vector2f position; Vector2f delta; unsigned int modifiers; double timestamp; }; struct mouseWheelEvent { float x; float y; int deltaX; int deltaY; unsigned int modifiers; double timestamp; }; #ifdef __cplusplus } #endif #endif