/* Copyright (c) 2021 Alex Diener This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Alex Diener alex@ludobloom.com */ #include "audiosynth/WaveSampler_noise.h" #include "utilities/lookup3.h" #include #define stemobject_implementation WaveSampler_noise stemobject_vtable_begin(); stemobject_vtable_entry(dispose); stemobject_vtable_entry(copy); stemobject_vtable_entry(isEqual); stemobject_vtable_entry(hash); stemobject_vtable_entry(sample); stemobject_vtable_end(); #define PHASE_CHANGE_PER_SAMPLE_REFRESH 0.03125f WaveSampler_noise * WaveSampler_noise_create(uint32_t seed, bool smoothSamples) { stemobject_create_implementation(init, seed, smoothSamples) } bool WaveSampler_noise_init(WaveSampler_noise * self, uint32_t seed, bool smoothSamples) { call_super(init, self); self->seed = seed; self->smoothSamples = smoothSamples; return true; } void WaveSampler_noise_dispose(WaveSampler_noise * self) { call_super_virtual(dispose, self); } WaveSampler_noise * WaveSampler_noise_copy(WaveSampler_noise * self) { stemobject_copy_implementation(initCopy) } bool WaveSampler_noise_isEqual(WaveSampler_noise * self, compat_type(WaveSampler_noise *) compareUntyped) { WaveSampler_noise * compare = compareUntyped; if (!call_super_virtual(isEqual, self, compare)) { return false; } return compare->seed == self->seed && compare->smoothSamples == self->smoothSamples; } uint32_t WaveSampler_noise_hash(WaveSampler_noise * self, uint32_t initval) { initval = hashlittle(&self->seed, sizeof(self->seed), initval); initval = hashlittle(&self->smoothSamples, sizeof(self->smoothSamples), initval); return initval; } void WaveSampler_noise_initCopy(WaveSampler_noise * self, WaveSampler_noise * original) { call_super(initCopy, self, (WaveSampler *) original); self->seed = original->seed; self->smoothSamples = original->smoothSamples; } // lookup3 #define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) #define final(a,b,c) \ { \ c ^= b; c -= rot(b,14); \ a ^= c; a -= rot(c,11); \ b ^= a; b -= rot(a,25); \ c ^= b; c -= rot(b,16); \ a ^= c; a -= rot(c,4); \ b ^= a; b -= rot(a,14); \ c ^= b; c -= rot(b,24); \ } #define sampleNoiseAtIndex(index, seed, result) { \ uint32_t a = index, b = seed, c = 0; \ final(a, b, c); \ result = (float) c / UINT32_MAX * 2.0f - 1.0f; \ } float WaveSampler_noise_sample(WaveSampler_noise * self, SamplerObject_state * state, float phase, float phaseDelta, float time, float timeDelta) { float phaseNormalized = (phase + 1.0f) / PHASE_CHANGE_PER_SAMPLE_REFRESH; float sample; sampleNoiseAtIndex(phaseNormalized, self->seed, sample); if (self->smoothSamples) { float nextSample; sampleNoiseAtIndex(phaseNormalized + 1, self->seed, nextSample); float blend = fmodf(phase, PHASE_CHANGE_PER_SAMPLE_REFRESH) / PHASE_CHANGE_PER_SAMPLE_REFRESH; sample = nextSample * blend + sample * (1.0f - blend); } return sample; }