/* Copyright (c) 2021 Alex Diener This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Alex Diener alex@ludobloom.com */ #ifndef __SignalFilter_compression_H__ #define __SignalFilter_compression_H__ #ifdef __cplusplus extern "C" { #endif typedef struct SignalFilter_compression SignalFilter_compression; #define SignalFilter_compression_superclass SignalFilter #include "audiosynth/SignalFilter.h" #define SignalFilter_compression_ivars \ SignalFilter_ivars \ float strength; #define SignalFilter_compression_vtable(self_type) \ SignalFilter_vtable(self_type) stemobject_declare(SignalFilter_compression) SignalFilter_compression * SignalFilter_compression_create(float strength); bool SignalFilter_compression_init(SignalFilter_compression * self, float strength); void SignalFilter_compression_dispose(SignalFilter_compression * self); SignalFilter_compression * SignalFilter_compression_copy(SignalFilter_compression * self); bool SignalFilter_compression_isEqual(SignalFilter_compression * self, compat_type(SignalFilter_compression *) compare); uint32_t SignalFilter_compression_hash(SignalFilter_compression * self, uint32_t initval); void SignalFilter_compression_initCopy(SignalFilter_compression * self, SignalFilter_compression * original); SamplerObject_state * SignalFilter_compression_initState(SignalFilter_compression * self); void SignalFilter_compression_disposeState(SignalFilter_compression * self, SamplerObject_state * state); unsigned int SignalFilter_compression_getPropertyCount(SignalFilter_compression * self); SynthProperty SignalFilter_compression_getPropertyAtIndex(SignalFilter_compression * self, unsigned int index); float SignalFilter_compression_getPropertyValueStateless(SignalFilter_compression * self, SynthPropertyIdentifier propertyIdentifier); void SignalFilter_compression_setPropertyValue(SignalFilter_compression * self, SamplerObject_state * state, SynthPropertyIdentifier propertyIdentifier, float value); float SignalFilter_compression_transformSample(SignalFilter_compression * self, SamplerObject_state * state, float sample, float time, float timeDelta); #ifdef __cplusplus } #endif #endif