/* Copyright (c) 2021 Alex Diener This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Alex Diener alex@ludobloom.com */ #include "audiosynth/FrequencyCurve_layered.h" #include "utilities/IOUtilities.h" #include "utilities/lookup3.h" #include #define stemobject_implementation FrequencyCurve_layered stemobject_vtable_begin(); stemobject_vtable_entry(dispose); stemobject_vtable_entry(copy); stemobject_vtable_entry(isEqual); stemobject_vtable_entry(hash); stemobject_vtable_entry(initState); stemobject_vtable_entry(disposeState); stemobject_vtable_entry(getPropertyCount); stemobject_vtable_entry(getPropertyAtIndex); stemobject_vtable_entry(getPropertyValueStateless); stemobject_vtable_entry(setPropertyValue); stemobject_vtable_entry(sample); stemobject_vtable_end(); FrequencyCurve_layered * FrequencyCurve_layered_create(float baseValue, FrequencyCurve_layered_blendMode blendMode, unsigned int layerCount, struct FrequencyCurve_layered_layer * layers) { stemobject_create_implementation(init, baseValue, blendMode, layerCount, layers) } bool FrequencyCurve_layered_init(FrequencyCurve_layered * self, float baseValue, FrequencyCurve_layered_blendMode blendMode, unsigned int layerCount, struct FrequencyCurve_layered_layer * layers) { call_super(init, self, baseValue); self->blendMode = blendMode; self->layerCount = layerCount; self->layers = memdup(layers, layerCount * sizeof(*layers)); return true; } void FrequencyCurve_layered_dispose(FrequencyCurve_layered * self) { for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { call_virtual(dispose, self->layers[layerIndex].curve); } free(self->layers); call_super_virtual(dispose, self); } FrequencyCurve_layered * FrequencyCurve_layered_copy(FrequencyCurve_layered * self) { stemobject_copy_implementation(initCopy) } bool FrequencyCurve_layered_isEqual(FrequencyCurve_layered * self, compat_type(FrequencyCurve_layered *) compareUntyped) { FrequencyCurve_layered * compare = compareUntyped; if (!StemObject_isExactClass(compare, self->vtable) || self->layerCount != compare->layerCount || self->blendMode != compare->blendMode) { return false; } for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { if (self->layers[layerIndex].blend != compare->layers[layerIndex].blend || self->layers[layerIndex].mute != compare->layers[layerIndex].mute || self->layers[layerIndex].solo != compare->layers[layerIndex].solo || !call_virtual(isEqual, self->layers[layerIndex].curve, compare->layers[layerIndex].curve)) { return false; } } return true; } uint32_t FrequencyCurve_layered_hash(FrequencyCurve_layered * self, uint32_t initval) { for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { initval = hashlittle(&self->layers[layerIndex].blend, sizeof(self->layers[layerIndex].blend), initval); uint32_t muteSoloSettings = self->layers[layerIndex].mute | (self->layers[layerIndex].solo << 1); initval = hashword(&muteSoloSettings, 1, initval); initval = call_virtual(hash, self->layers[layerIndex].curve, initval); } return initval; } void FrequencyCurve_layered_initCopy(FrequencyCurve_layered * self, FrequencyCurve_layered * original) { call_super(initCopy, self, (FrequencyCurve *) original); self->blendMode = original->blendMode; self->layerCount = original->layerCount; self->layers = memdup(original->layers, original->layerCount * sizeof(*original->layers)); for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { self->layers[layerIndex].curve = call_virtual(copy, original->layers[layerIndex].curve); } } struct FrequencyCurve_layered_state { float baseValue; struct { float blend; SamplerObject_state * state; } * layerStates; }; SamplerObject_state * FrequencyCurve_layered_initState(FrequencyCurve_layered * self) { struct FrequencyCurve_layered_state * stateStruct = malloc(sizeof(*stateStruct) + sizeof(*stateStruct->layerStates) * self->layerCount); stateStruct->baseValue = self->baseValue; stateStruct->layerStates = (void *) (stateStruct + 1); for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { stateStruct->layerStates[layerIndex].blend = self->layers[layerIndex].blend; stateStruct->layerStates[layerIndex].state = call_virtual(initState, self->layers[layerIndex].curve); } return stateStruct; } void FrequencyCurve_layered_disposeState(FrequencyCurve_layered * self, SamplerObject_state * state) { struct FrequencyCurve_layered_state * stateStruct = state; for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { call_virtual(disposeState, self->layers[layerIndex].curve, stateStruct->layerStates[layerIndex].state); } free(stateStruct); } unsigned int FrequencyCurve_layered_getPropertyCount(FrequencyCurve_layered * self) { unsigned int propertyCount = 1; for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { propertyCount += 1 + call_virtual(getPropertyCount, self->layers[layerIndex].curve); } return propertyCount; } SynthProperty FrequencyCurve_layered_getPropertyAtIndex(FrequencyCurve_layered * self, unsigned int index) { if (index == 0) { return (SynthProperty) {.propertyIndex = 0, .description = "Base value", .minValue = 0.0f, .maxValue = 9.0f, .defaultValue = 4.0f, .stepIncrement = 1.0f / 12.0f}; } unsigned int layerPropertyIndex = index - 1; for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { unsigned int propertyCount = call_virtual(getPropertyCount, self->layers[layerIndex].curve); if (layerPropertyIndex < propertyCount + 1) { if (layerPropertyIndex == 0) { SynthProperty property; property.propertyIndex = index; snprintf_safe(property.description, sizeof(property.description), "Layer %u blend", layerIndex + 1); property.minValue = 0.0f; property.maxValue = 1.0f; property.defaultValue = 1.0f; property.stepIncrement = 0.05f; return property; } SynthProperty property = call_virtual(getPropertyAtIndex, self->layers[layerIndex].curve, layerPropertyIndex - 1); char description[40]; strncpy_safe(description, property.description, sizeof(description)); snprintf_safe(property.description, sizeof(property.description), "Layer %u: %s", layerIndex + 1, description); property.propertyIndex = index; return property; } layerPropertyIndex -= propertyCount + 1; } return SynthProperty_undefined; } float FrequencyCurve_layered_getPropertyValueStateless(FrequencyCurve_layered * self, SynthPropertyIdentifier propertyIdentifier) { if (propertyIdentifier.propertyIndex == 0) { return self->baseValue; } propertyIdentifier.propertyIndex--; for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { unsigned int propertyCount = call_virtual(getPropertyCount, self->layers[layerIndex].curve); if (propertyIdentifier.propertyIndex < propertyCount + 1) { if (propertyIdentifier.propertyIndex == 0) { return self->layers[layerIndex].blend; } propertyIdentifier.propertyIndex--; return call_virtual(getPropertyValueStateless, self->layers[layerIndex].curve, propertyIdentifier); } propertyIdentifier.propertyIndex -= propertyCount + 1; } return 0.0f; } void FrequencyCurve_layered_setPropertyValue(FrequencyCurve_layered * self, SamplerObject_state * state, SynthPropertyIdentifier propertyIdentifier, float value) { struct FrequencyCurve_layered_state * stateStruct = state; if (propertyIdentifier.propertyIndex == 0) { stateStruct->baseValue = value; return; } propertyIdentifier.propertyIndex--; for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { unsigned int propertyCount = call_virtual(getPropertyCount, self->layers[layerIndex].curve); if (propertyIdentifier.propertyIndex < propertyCount + 1) { if (propertyIdentifier.propertyIndex == 0) { stateStruct->layerStates[layerIndex].blend = value; } else { propertyIdentifier.propertyIndex -= 1; call_virtual(setPropertyValue, self->layers[layerIndex].curve, stateStruct->layerStates[layerIndex].state, propertyIdentifier, value); } break; } propertyIdentifier.propertyIndex -= propertyCount + 1; } } float FrequencyCurve_layered_sample(FrequencyCurve_layered * self, SamplerObject_state * state, float phase, float phaseDelta, float time, float timeDelta) { struct FrequencyCurve_layered_state * stateStruct = state; for (unsigned int layerIndex = 0; layerIndex < self->layerCount; layerIndex++) { if (self->layers[layerIndex].solo) { return call_virtual(sample, self->layers[layerIndex].curve, stateStruct->layerStates[layerIndex].state, phase, phaseDelta, time, timeDelta) * self->layers[layerIndex].blend; } } float blendTotal = stateStruct->layerStates[0].blend * !self->layers[0].mute; float sample = (call_virtual(sample, self->layers[0].curve, stateStruct->layerStates[0].state, phase, phaseDelta, time, timeDelta) - 4.0f) * blendTotal; float lastSampleBlend = blendTotal; for (unsigned int layerIndex = 1; layerIndex < self->layerCount; layerIndex++) { if (self->layers[layerIndex].mute) { continue; } float layerBlend = stateStruct->layerStates[layerIndex].blend; float layerSample = (call_virtual(sample, self->layers[layerIndex].curve, stateStruct->layerStates[layerIndex].state, phase, phaseDelta, time, timeDelta) - 4.0f); switch (self->blendMode) { case FrequencyCurve_layered_average: case FrequencyCurve_layered_add: sample += layerSample * layerBlend; break; case FrequencyCurve_layered_min: sample = sample * (1.0f - layerBlend) + fminf(sample, layerSample) * layerBlend * lastSampleBlend + layerSample * layerBlend * (1.0f - lastSampleBlend); break; case FrequencyCurve_layered_max: sample = sample * (1.0f - layerBlend) + fmaxf(sample, layerSample) * layerBlend * lastSampleBlend + layerSample * layerBlend * (1.0f - lastSampleBlend); break; } // This is iffy; not 100% sure fmax is the correct operator here lastSampleBlend = fmaxf(lastSampleBlend, layerBlend); blendTotal += layerBlend; } if (self->blendMode == FrequencyCurve_layered_average && blendTotal != 0.0f) { sample /= blendTotal; } return sample + stateStruct->baseValue; } void FrequencyCurve_layered_addLayer(FrequencyCurve_layered * self, struct FrequencyCurve_layered_layer layer) { self->layers = realloc(self->layers, (self->layerCount + 1) * sizeof(*self->layers)); self->layers[self->layerCount++] = layer; } void FrequencyCurve_layered_removeLayer(FrequencyCurve_layered * self, unsigned int layerIndex) { if (layerIndex < self->layerCount) { call_virtual(dispose, self->layers[layerIndex].curve); self->layerCount--; for (; layerIndex < self->layerCount; layerIndex++) { self->layers[layerIndex] = self->layers[layerIndex + 1]; } } }