/* Copyright (c) 2018 Alex Diener This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Alex Diener alex@ludobloom.com */ #ifndef __ArmatureIO_H__ #define __ArmatureIO_H__ #ifdef __cplusplus extern "C" { #endif #include "gamemath/Armature.h" #include "serialization/DeserializationContext.h" #include "serialization/SerializationContext.h" #define ARMATURE_FORMAT_VERSION 2 #define ARMATURE_FORMAT_TYPE "armature" #define ARMATURE_BONE_COUNT_MAX 8192 Armature * Armature_deserializeMinimal(compat_type(DeserializationContext *) deserializationContext, uint16_t formatVersion); Armature * Armature_deserialize(compat_type(DeserializationContext *) deserializationContext); bool Armature_loadSerializedDataMinimal(Armature * armature, compat_type(DeserializationContext *) deserializationContext, uint16_t formatVersion); bool Armature_loadSerializedData(Armature * armature, compat_type(DeserializationContext *) deserializationContext); void Armature_serializeMinimal(Armature * armature, compat_type(SerializationContext *) serializationContext); void Armature_serialize(Armature * armature, compat_type(SerializationContext *) serializationContext); #ifdef __cplusplus } #endif #endif